Thu, 30 Mar 2006
Kye Recordings
Explaining how to complete a Kye level is very hard work, I have found.
Fortunately I have just reimplemented a neat feature that I had in my first
port of Kye (a Java version that I played with for a while): recordings.
Version 0.7 will be able to record and play back games (it just stores
per-gametick movement — I got the idea from Doom, of course). So I will be able
to put up demos of all the introductory levels; hopefully this will help people
get started.
[20:26] | [/games/kye] | #
Fri, 24 Mar 2006
Kye 0.6 Released
I have fixed the keyboard problems, which seem to be the main complaint about 0.5.0. Also I have ditched the final .0 of the version number, as I don't expect to take that long to reach 1.0 now :-). This release also works once again with pygtk 2.4.x, and I have an RPM package available now too (partly based on Viktor Kerkez's package for Atomix).
The new release is available from the Python Kye page.
[16:11] | [/games/kye] | #
Thu, 23 Mar 2006
Top Referers
Unusual top referers to my site at the moment include:
- Wikipedia (entry for zsync)
- Gnome Bugzilla (I guess I must have got that one right then)
- The Doom wiki
- Searching for Doom IV on search.warez.com
- Google search for '9 levels of hell' (one of my Doom level reviews has this title)
- Google for 'Alien Vendetta'
[21:30] | [/computers/web] | #
School Maths Teacher Shortage Continues
From the BBC:
One in four maths teachers in England is not a specialist in the subject... Shortages of well-qualified maths and science teachers were worst in schools with low GCSE scores and those serving the poorest children
A total of 60% of the heads of maths departments said they had experienced either "a great deal" or "quite a lot" of difficulty in terms of staff shortages.
[21:17] | [/maths] | #
Xye
Also, I notice that there is yet another Kye clone sprung up on sourceforge: Xye. It looks more like a derivative than a clone, though, as it is not fully compatible, but instead has lots of new objects added to the game. No level editor yet though, and while you can convert Kye levels to its new level format, they won't necessarily work. And it is Windows-only for now.
[19:21] | [/games/kye] | #
Kye on the Linux Game Tome
I just came across our entry in the Linux Game Tome. Feedback so far seems to be positive, except for some problems with the keyboard controls. I hardly ever use the keyboard, so I had not noticed this before; I have now fixed this problem for the next release (just a gtk-ism that I had not allowed for).
[18:06] | [/games/kye] | #